ZZ-Line is a 3x3 method which I proposed in February 2020 in a post on the SpeedSolving Forums.
It is a joke variant of ZZ.
Steps
The method follows these steps:
- EOLineLine: Orient edges and solve the two edge lines consisting of FL, BL, DF and DB
- Left line: Solve a triplet (corner + edge + corner) in DL
- Right line: Solve another triplet, this time in DR
- Edge lines: Solve the two edge lines of UF, UB, FR and BR
- Last 2 Lines (=ZZLL): Solve the remaining two triplets in UL and UR
Why?
Firstly, lines are fun.
However, lines also suck.
Just like EOLine.